Chilling Heat, conclusion

So, that was about it. It was a very amusing game in the end, although somewhere along the way I had doubts whether it’s gonna hold together or fall apart. Main reason for this was of course the fact that I honestly didn’t know, at least for the first two sessions, where it should, could or might go. My preparation for the game was a list random things that had came to my mind at some point. It was only between the second and the third session that I finally came up with some focus and direction: the unspeakable servant and fate of Richard Shanahan.

I tried to find some relevance and meaning for the abandoned house and the mystical mirror, but it just wasn’t there. It was too random, too different. So that’s one thing I’m gonna drop if I ever run this scenario again, or write it up properly. Other thing that will be cut is that damned snowfall. Yes, it certainly generated very enjoyable event, but in the end it was just too weird. Although I might say that a tornado avoiding things and generally not breaking anything at all is too weird, also. Maybe I’ll just go with regular snow.

So what really had happend? Why were there two dead bodies of Dick Shanahan? Elementary, my dear Watson. The one in the basement was the real one. He had just finalized the ritual for the servant when this one nameless fleshworker came seeking for the McGuffin, that precious knife. (Now that I think of it, I realize I forgot to mention that the characters found this outsider’s wallet, which included a driver’s licence with his previous face on it, while they searched for the knife.) And that’s not all. The nameless fleshworker was also possessed by a demon which knew some really strong magick. Magick, which allowed “them” to see Dick’s memories, to reveal the whereabouts of the knife. But they also found out that his niece and a student of a friend were coming, and decided to play along a few days. They didn’t want Dick’s death be known quite so soon. So the demon read Dick’s memories and the fleshworker worked his magick to become Dick.

Too bad the demon was a bloodthirsty sadistic son of a bitch, who just couldn’t help himself and used the poor fleshworker’s body to his own ends. And that ended up well, didn’t it?

So that’s definitely the thing I want to preserve. That’s just too juicy a twist to throw away. I will also keep the NPCs, and possibly come up with a few more. The fire at the school was directly related to Megan’s Noble Trigger, so that’s really not a keeper.

I actually have only one thing I’m not that sure about. Should I write the PCs by myself or do it like the first time, and only give some guidance and pointers?

I might definitely have forgotten something, but those are propably things that aren’t worth mentioning to begin with. :)

And that’s finally it. I wrote the first post for this write-up over 16 months ago. That certainly took way too long to finish. I really have to re-think when’s the next time I’m gonna do something like this again. I have one campaign log from an Exalted campaign that I thought I’d like to write-up, but this really gives some perpective. This game was only five sessions long, and still… damn. And that Exalted campaign took somewhere around 8 months in real time, maybe 20-24 sessions or so, to play through.

That’s some heavy perspective.


Currently playing: White Skull – Time for Glory

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: